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Standard Missiles
- Baby Missile -> Armageddon: Various sizes of plain explosions.
- Small -> Huge roller: Various sizes of rollers, that roll down any hill
they come in contact with before exploding.
- Up Roller: A weapon that rolls up any hills that it comes in contact with
before exploding.
Dirt Weapons
- Small -> Large Dustbuster: A dustbuster explosion just clears out dirt, doing no damage to tanks. (Unless they fall)
- Small -> Large Dirt Bomb: Does no damage to tanks, just adds a lump of dirt.
- Small -> Large Digger: Causes an area of land around the impact point to collapse.
Defense Weapons
- Small -> Large Shields: Protects against 50->200 points of damage.
- Warp: Move your tank to a random position on the screen, with a 10% chance
of dying.
- Gopher: Bury your tank underground.
- Auto-Defense: Allows you to put up shields before each round starts.
- Impact Brace: Protects against damage when your tank falls.
- Anti-Gravity: Causes your tank to float in the air when dirt around it is
removed.
- Batteries: Recharges your power after you've been damaged.
- Retreat: Exits the current round. (Avoids giving enemies points for killing you.)
- Hydrofoil: Provides limited movement of your tank around the terrain.
Guidance Weapons
- Mini -> Big Cruiser: Weapons with horizontal guidance. Once the shot reaches the horizontal line that you set for tracking, it will not go above or below that line until it explodes.
- Little -> Big Bomb: Weapons with vertical guidance. Works the same as cruisers.
- Horizontal/Vertical Napalm: Guidance weapons with napalm instead of regular explosions.
- Both Guidance: Click where you want to hit, and off it goes...
- Ceiling Missile/Duster/Funky: The most confusing weapons of them all. To use this weapon, just set the angle at which you'd like to fire. The weapons will automatically set the correct power so that it goes just up to the top of the screen without hitting it. Useful for quickly honing in on a enemy position.
Special Weapons
- 3/5-shot: Upon reaching the shot apex, it will split into multiple warheads.
- Napalm: Napalm is best used against enemy shields.
- Small->Large Funky: At impact funky bombs shoot out multiple secondary
shots before exploding.
Editing custom weapons
- Number of Warheads: How many shots split out at the apex of the shot.
- Explosion size: The name says it all!
- Buy this many at a time: You get a discount for buying in bulk.
- Ignore Dirt: Allows you to shoot straight through the dirt at an opponent.
- Timed Explosion: Not implemented.
- Regular: Just an explosion.
- Dustbuster: Digs out dirt. Does no damage.
- Napalm: Killer fire-like stuff that makes quick work of shields.
- Digger: Digs out wide area of dirt around impact.
- Funky: Shoots out multiple secondary shots before exploding.
- Dirt: Places a large area of dirt at impact.
 
 
 
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