Mouse and touch screen input event class. The input event is triggered by a mouse or
touch screen.
Constructor:
zebkit.ui.event.PointerEvent
(
)
private
void
updateCoordinates (source, ax, ay )
Recompute the event relative location for the new source component and it
absolute location
Parameters:
-
source
<zebkit.ui.Panel>
a source component that triggers the event
-
ax
<Integer>
an absolute (relatively to a canvas where the source
component is hosted) x mouse cursor coordinate
-
ay
<Integer>
an absolute (relatively to a canvas where the source
component is hosted) y mouse cursor coordinate
|
public
<Integer>
absX
Absolute mouse pointer x coordinate
|
public
<Integer>
absY
Absolute mouse pointer y coordinate
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public
<Object>
identifier
Pointer identifier.
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public
<Integer>
pageX
Page x
|
public
<Integer>
pageY
Page y
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public
<String>
pointerType
Pointer type. Can be "mouse", "touch", "pen"
|
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public
<DOMElement>
target
Target DOM element
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public
<Integer>
touchCounter
Touch counter
|
public
<Integer>
x
Mouse pointer x coordinate (relatively to source UI component)
|
public
<Integer>
y
Mouse pointer y coordinate (relatively to source UI component)
|